Below are some screengrabs from the animated render. I particularly appreciate the lighting in this piece. The bounce lighting has a spring day feel in a nice and clean room.
This wireframe shows the geometry of the room. The stair railings do not stick out like they appear to. That's a weird bug from Cinema 4D's draw distance in the viewport. More screenshots below show the actual placement. The screen on the tablet is portrayed on a single piece of geometry which is inside of the tablet.
Here is an unlit version of the wireframe.
A top view for the environment. You can see the two camera positions used to animate a motion camera in Cinema 4D. I utilized the zoom to give it intensity.