Freelance Motion Design & Houdini Artist
Responsible for all elements unless otherwise listed below.
For the Boise State shot I simulated the vehicles and smoke puffs for the cars landing. The rest was created by Eric at Woodshack Creative.
Here are some of the tools I work with to make sure they fit your needs:
Toolkit: Houdini, Cinema 4D, & Maya.
Toolkit Extended: Substance Tools, After Effects, Photoshop, Zbrush, Davinci Resolve, & Premiere Pro.
Renderers: Redshift, Arnold, Octane, & Unreal.